
Legend Under Construction
Section Under Construction
Terrain Modifiers
Land Terrain
Desert
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+1 Movement: Armored, Mechanized, Mechanized Artillery, Supply, HQ units
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-1 Movement: Motorized Infantry, Artillery
Savanna
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+2 Defense per unit size: All ground units
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+1 Movement: Armored, Mechanized, Mechanized Artillery, Supply, HQ units
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-1 Movement: Motorized Infantry, Artillery
Plains
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+1 Movement: Armored, Mechanized, Mechanized Artillery, Supply, HQ units
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-2 Defense: All other units
Forest
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+2 Defense per unit size: All ground units
Jungle
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+2 Defense per unit size: All ground units
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Attack Helicopters cannot attack into jungle terrain
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Armored units cannot attack or cross into jungle terrain
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-1 Movement: All units
Tundra
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+2 Defense per unit size: All ground units
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-1 Movement: Armored, Mechanized, Mechanized Artillery
Polar
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+2 Defense per unit size: All ground units
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-1 Strength per unit size: All ground units
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-1 Movement: All ground units
Mountain
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-1 Movement: All units
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Armored and Mechanized (including Mechanized Artillery) cannot cross or attack into mountains
Rivers
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Attacking across a river halves damage output
Water Terrain
Coastal Waters
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-2 Damage & Defense per unit size: All naval units (except Corvettes) when attacking into or fighting within shallow waters
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Submarines cannot cross or attack into shallow waters
Urban Terrain
Cities
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+2 Strength per unit size: National Guard units when in the same sector as a city